The Ending Update


Changelog

Features

  • Added an End of Run event
  • Reworked Scrap & Part Recycling systems

- Scrap is now awarded upon winning a run, with different amounts awarded by the different difficulties

- Recycling weapons now rewards SCM, a currency used for purchasing new parts and, eventually, improving owned parts (part shop is in progress)

Changes & Balance

  • Several Knight Shells have been redesigned
  • Starter weapons in the Armory can no longer roll with Augments
  • Changed some default menu keybinds
  • Enemy spawn interval is no longer doubled after the Transporter is activated
  • Slightly more interactables will now spawn
  • Reward boxes now have a lighter base color and an easier to see light color to improve visibility
  • Fewer militia soldiers will spawn starting on stage 2
  • Lightning AoE no longer provides energy restoration to friendly characters

Bug Fixes

  • Fixed a typo in the individual part damage resistances
  • Fixed a bug causing some enemies to drop parts with invalid shells
  • Fixed a bug causing most enemy bosses to drop twice as many parts as intended
  • Fixed some End of Run stats not showing up as intended

Files

rig-riot-windows-playtest.zip 2.5 GB
Version 23 27 days ago

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