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Devlog
Development Update | May 6th, 2025
May 06, 2025
by
Sage
Hey folks, the new devlog has been out a few days now- what did you think? I felt like folks were fairly engaged with it based on the comments but as far as views and steam wishlists go it hasn't perf...
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v16 Patch Notes
April 22, 2025
by
Sage
Patch Notes: Updated a number of sounds- let me know what you think! Energy shields no longer spin Effect optimization pass (performance seems better to me, let me know what you think!) Speed lines no...
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v15 Patch Notes
April 20, 2025
by
Sage
This is largely a fast-follow of v14 with a few (important) bug fixes Patch Notes: * Fixed corpo soldiers with shields endlessly toggling their shields on and off * Fixed shields continually scaling d...
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V14 Patch Notes
April 20, 2025
by
Sage
Patch Notes: * Weapon comparison menu rework, let me know what you think! * Menu visual refresh * Added hotspots to 2nd and 3rd stage * Added alternate starting points to 2nd and 3rd stage * Added ene...
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Playtest v13 (Music!)
April 11, 2025
by
Sage
Playtest v13 is now available and features 3 new musical tracks, one for each stage. Let me know if you have a favorite or if you hate them all. Patch Notes: * Added a bunch of music * Enemy RIGs shou...
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Playtest v11
April 10, 2025
by
Sage
Playtest v11 now available, lots of QoL tweaks and bugfixes. Also some balance changes to Volatile mods that I'd love opinions on Patch Notes: * Fixed multiple loadouts being selectable at once * Fixe...
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Projectile Hit Detection Fix (v10)
April 07, 2025
by
Sage
Download this if projectiles aren't working as intended for you. Projectile size is a bit wonky, known bug but wanted to get the hit detection fix out asap...
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Big Changes from v8 on
April 07, 2025
by
Sage
1
New hotspot mechanic, more about that eventually New movement mechanics: You can hold jump and press dash to dash straight up, and the update I'm packaging now will also let you dash straight down if...
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Playtest v7 Patch Notes
March 27, 2025
by
Sage
Focus here was on some QoL improvement, as well as some bug fixes Changes: Reworked the scrap experience so that you can now scrap multiple parts in a category at once Equipped parts and parts in a lo...
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Final Urgent Tweaks
March 26, 2025
by
Sage
All right, lots of small updates pushed out. Versions v2, v3, and v4 were fixes for a couple urgent things that broke, v5 added an indicator to show you what new parts you've found, and v6 made change...
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A Couple Mini Updates
March 26, 2025
by
Sage
Little flurry of updates there Fixed enemy RIGs dashing around uncontrollably Fixed the player not being able to walk on certain surfaces Fixed the title screen music not responding to setting changes...
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Playtest Update
March 26, 2025
by
Sage
Thanks to everybody who has tried out the playtest, seeing all the feedback has been super encouraging and useful. Changes in this update are as follows: Changes: Add a new RIG set and a way to farm i...
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Early Playtest Finally Available
March 23, 2025
by
Sage
Hello World On March 15th, after finishing a long day of coding, a thought occurred to me- the game is super hard right now and I'd love to watch someone try it. After sending the build to a few peopl...
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