Playtest v7 Patch Notes
RIG Riot » Devlog
Focus here was on some QoL improvement, as well as some bug fixes
Changes:
- Reworked the scrap experience so that you can now scrap multiple parts in a category at once
- Equipped parts and parts in a loadout are unable to be scrapped
- Implemented RIG Loadout functionality so that you can save and name multiple builds
- RIG Part buttons are now colored according to their mod's rarity
- Flight boosting is now free during a turbo boost
- Improved the lighting across all levels
- Let me know what you think! Should be much easier to see- if it's too bright there's a brightness setting you can try, but let me know if you decide to adjust it so I know if the default should change
- Created new icons to indicate the various damage types
- Slightly increased enemy health scaling
- Increased shop cost scaling
- Adjusted knight backpack stats to favor power over efficiency
- Fixed a bug preventing mouse users from clicking confirm or cancel when scrapping a part
- Fixed a bug causing RIG personalization to be reset after scrapping parts
- Fixed the 'spare batteries' part mod having no effect
Files
rig-riot-windows-playtest.zip 2.5 GB
Version 7 28 days ago
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RIG Riot
A third-person mech-action roguelike
Status | In development |
Author | Sage |
Genre | Action |
Tags | 3D, Bullet Hell, Character Customization, Fast-Paced, Mechs, Robots, Roguelike, Roguelite, Singleplayer, Third-Person Shooter |
Accessibility | Configurable controls |
More posts
- v16 Patch Notes3 days ago
- v15 Patch Notes4 days ago
- V14 Patch Notes4 days ago
- Playtest v13 (Music!)13 days ago
- Playtest v1115 days ago
- Projectile Hit Detection Fix (v10)17 days ago
- Big Changes from v8 on18 days ago
- Final Urgent Tweaks29 days ago
- A Couple Mini Updates30 days ago
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